Progression Path
Chronological ability unlock and upgrade priority (U = Unlock, 1/2/3 = Upgrade Tiers).
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Stage 1: Starting out
1
800
2
800
3
1600
4
1600
5
1600
6
3200
7
6400
Situational laning buys
1
800
2
800
3
800
4
1600
Stage 2: Healing Items
1
3200
2
3200
3
1600
4
6400
Stage 3: Cirno's Cores
1
1600
2
1600
3
1600
4
3200
5
3200
6
3200
7
6400
Common Endurance Training for Mid-Game
1
3200
2
3200
3
3200
4
3200
Stage 6A: Become the Nicest
1
3200
2
6400
3
6400
4
6400
Stage 6B: Become the Strongest
1
6400
2
6400
3
3200
4
6400
Handymann's Utility Kit
1
1600
2
1600
3
1600
4
1600
5
1600
6
3200
7
3200
8
3200
Other Endurance Training
1
1600
2
3200
3
3200
4
3200
5
6400
6
6400
7
6400
8
6400
9
6400
10
6400
























































