Progression Path
Chronological ability unlock and upgrade priority (U = Unlock, 1/2/3 = Upgrade Tiers).
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
Laning
1
800
2
3200
3
800
4
6400
5
800
6
800
Laning situational
1
800
2
800
3
800
Mid Game
1
3200
2
3200
3
1600
4
1600
5
1600
6
1600
7
1600
8
3200
9
3200
Mid Game
1
3200
2
3200
3
3200
4
3200
5
3200
6
1600
7
1600
8
3200
9
3200
10
3200
11
1600
12
3200
Late game trifecta
1
6400
2
6400
3
6400
Late Game
2
6400
3
6400
4
6400
5
3200









































