Progression Path
Chronological ability unlock and upgrade priority (U = Unlock, 1/2/3 = Upgrade Tiers).
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
#Citadel_HeroBuilds_Early
1
800
2
1600
3
1600
4
3200
5
1600
6
800
7
1600
8
1600
9
3200
Early Survival
1
800
2
1600
CORE
1
1600
2
1600
3
1600
4
6400
5
6400
6
6400
7
6400
8
6400
9
6400
Armors
1
3200
2
3200
End Game : Attack
1
6400
2
6400
3
6400
4
6400
End Game : Defense
1
6400
2
6400
3
6400
4
6400
Green : Utilities
1
3200
2
3200
3
3200
Good Gun Options
1
3200
2
3200
3
3200
4
6400
Good Green Options
1
1600
2
1600
3
3200
4
3200
Good Spirit Options
1
1600
2
3200
3
6400
















































