Progression Path
Chronological ability unlock and upgrade priority (U = Unlock, 1/2/3 = Upgrade Tiers).
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Early Game
1
800
2
800
3
800
4
800
5
1600
6
800
OPTIONAL REGEN
1
800
2
800
3
3200
Mid-Late Game
1
1600
2
3200
3
1600
4
1600
5
1600
6
6400
7
3200
8
3200
Optional
1
3200
2
1600
3
800
4
1600
5
1600
6
1600
7
800
8
3200
9
1600
10
3200
Endgame
1
6400
2
6400
3
6400
4
6400
5
6400
6
6400
7
3200
8
6400
9
3200
10
1600
11
3200
12
1600
13
3200
14
1600
Testing Items Section
1
6400
2
3200
Completed Build Example
1
800
2
1600
3
1600
4
3200
5
1600
6
3200
7
1600
8
3200
9
800
10
3200
11
1600
12
6400
13
6400
14
3200
15
6400
16
6400











































