Progression Path
Chronological ability unlock and upgrade priority (U = Unlock, 1/2/3 = Upgrade Tiers).
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Laning
1
6400
2
800
3
3200
4
800
5
800
Farm
1
800
Optional
1
800
2
1600
Jungling
1
1600
2
3200
3
3200
4
1600
5
1600
6
1600
7
1600
8
1600
Optional
1
1600
Active play
1
1600
2
1600
3
1600
4
3200
Mid - Late
1
6400
2
6400
3
3200
Late
1
6400
2
6400
Optional Late items
1
6400
Escape - movement (optional)
1
3200
2
6400
3
3200
Armor's
1
3200
2
1600
3
1600
4
3200
Optional items
1
1600
2
6400
3
1600
4
1600
5
6400
6
6400










































