Progression Path
Chronological ability unlock and upgrade priority (U = Unlock, 1/2/3 = Upgrade Tiers).
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
core 500s
1
800
2
800
3
800
4
800
5
800
optional laning items
1
800
2
800
3
800
4
800
damage core
1
1600
2
1600
3
1600
4
1600
5
3200
defensive core
1
1600
2
1600
3
1600
4
1600
mid-lategame core
1
3200
2
6400
3
3200
4
3200
5
6400
6
3200
super lategame
2
6400
3
6400
optional / lategame
1
1600
2
1600
3
6400
4
1600
5
1600
6
1600
7
3200
8
6400
9
3200
10
3200
11
3200
12
3200
13
3200
14
6400










































