Progression Path
Chronological ability unlock and upgrade priority (U = Unlock, 1/2/3 = Upgrade Tiers).
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
#Citadel_HeroBuilds_Early
1
800
2
800
3
1600
4
3200
5
1600
6
3200
7
1600
8
3200
Early Options
1
800
2
1600
3
1600
CORE
1
1600
2
1600
3
6400
4
3200
5
6400
6
6400
7
6400
8
6400
Armors / Health
1
3200
2
3200
3
3200
End Game
1
6400
2
6400
3
6400
4
6400
5
6400
End Game Greens
1
6400
2
6400
3
6400
4
6400
Good Greens
1
1600
2
3200
Gun / Movement Options
1
6400
2
3200
3
3200
4
3200
5
1600
Spirit Options
1
1600
2
1600
3
3200
4
3200
Fire Rate
1
3200
2
1600
















































