Progression Path
Chronological ability unlock and upgrade priority (U = Unlock, 1/2/3 = Upgrade Tiers).
1
2
3
4
5
6
7
8
9
10
11
12
13
#Citadel_HeroBuilds_EarlyGame
1
800
2
1600
3
3200
4
1600
5
3200
6
800
7
3200
8
3200
Core items
1
1600
2
3200
3
1600
4
6400
5
3200
6
3200
Greens
1
3200
2
3200
3
3200
4
3200
Utility Endgame
1
6400
2
6400
3
6400
4
6400
5
6400
Destruction Magic
1
6400
2
6400
3
6400
Ult
1
6400
2
6400
Situationals that sometimes come up.
1
800
2
800
3
800
4
1600
5
1600
6
3200
7
6400
8
6400
9
1600
10
3200
11
3200











































