Progression Path
Chronological ability unlock and upgrade priority (U = Unlock, 1/2/3 = Upgrade Tiers).
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Laning / early game
1
800
2
800
3
1600
4
1600
5
1600
6
3200
7
1600
Optional Laning
1
800
2
800
3
800
4
800
vitality
1
1600
2
3200
3
1600
4
3200
5
3200
vitality
1
1600
2
1600
3
1600
Weapon Options
1
3200
2
3200
3
1600
#Citadel_HeroBuilds_LateGame
1
6400
2
6400
3
6400
4
6400
5
6400
Extension
1
6400
2
6400
3
6400
4
6400
5
6400
6
6400
Optional
1
3200
2
3200
3
3200
4
6400
5
3200
6
1600
7
6400
8
1600
9
6400
OPTIONAL ACTIVES
1
6400
2
1600
3
3200
4
6400
5
3200
6
3200
7
3200
8
3200
9
6400
10
6400
11
3200
12
6400
Op items
1
9999
2
9999
3
9999
4
9999
5
9999
6
9999
7
9999
Op items
1
3200
2
1600
3
800
4
6400
5
1600
6
1600
7
6400
8
3200
9
1600
10
3200
11
3200
12
6400
13
6400
14
1600
15
3200
16
3200

















































































