Progression Path
Chronological ability unlock and upgrade priority (U = Unlock, 1/2/3 = Upgrade Tiers).
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Opening
1
800
2
800
3
800
4
3200
5
800
Situational
1
800
2
1600
3
1600
4
1600
5
800
6
1600
Middle
1
1600
2
3200
3
3200
4
1600
5
3200
Situational
1
3200
2
3200
3
3200
4
1600
5
1600
6
1600
Finale
1
6400
2
1600
3
6400
4
6400
5
6400
Situational
1
3200
2
3200
3
3200
4
3200
5
3200
6
6400
Encore Damage
1
6400
2
6400
3
6400
4
6400
5
6400
6
6400
7
6400
8
6400
Encore Survival
1
6400
2
6400
3
6400
4
6400
5
6400
6
6400
7
6400
8
6400
9
6400
10
6400
Midboss
1
3200
Self-portrait
1
1600
Gun might be on the table
1
1600
2
1600
3
3200
4
3200
5
3200






























































