The Doorman

The Doorman

Global Win Rate48.0%
DifficultyLow
Build OverviewHero DetailsLeaderboards
Call Bell

Call Bell

Throw out a call bell that deals spirit damage on impact. After a short delay it explodes, dealing additional spirit damage and causing affected enemies to suffer reduced weapon accuracy and movement slow. Can be shot to detonate early.

Tier 1+1 Charge
Tier 2+30 Impact Damage +40 Explosion Damage
Tier 3+4m Radius +26s Bell Lifetime Improved Scaling
Doorway

Doorway

Place two connected doors in the world. Players and most projectiles entering one door will exit out through the other. The doors will close at the end of the duration, or if the ability is activated again. The two doors must be placed within the doorway distance of each other.

Tier 2Grants a Barrier first time traveling through doors
Tier 3+30m Cast Range. +45m Doorway Distance and scales with Spirit Power.
Luggage Cart

Luggage Cart

Send out a luggage Cart that deals spirit damage and pulls enemy heroes along its path. Can be alt cast with to target friendly heroes instead.

Tier 2+20m Cast Range +75 Damage on wall impact
Tier 3-15s Cooldown and 1.25s stun on wall impact
Hotel Guest

Hotel Guest

Send the target's physical body to be a guest at the Baroness Hotel. The guest is to promptly make their way to the exit elevator, where they'll be sent back to their original position. A stay at the Baroness Hotel is paid for in spirit damage. Failure to check-out on time costs additional spirit damage.

Tier 11 Stamina Drain and -25 Cooldown
Tier 2+150 Damage +1.5s Stun on Failure to Check Out
Tier 3Unstoppable while the Baroness is occupied. 13s Cooldown on Failure to Check Out.

Vitals

Health765
Health Regen1
Sprint Speed1.6
Stamina3
Light Melee50
Heavy Melee116