Progression Path
Chronological ability unlock and upgrade priority (U = Unlock, 1/2/3 = Upgrade Tiers).
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
#Citadel_HeroBuilds_EarlyGame
1
800
2
800
3
3200
4
1600
5
800
6
800
Regen
1
800
2
800
3
800
#Citadel_HeroBuilds_MidGame
1
3200
2
1600
3
3200
4
1600
5
1600
6
800
7
3200
Utility As Needed
1
3200
2
3200
#Citadel_HeroBuilds_Late
1
3200
2
3200
3
6400
4
6400
5
6400
6
6400
7
6400
Situational
1
3200
2
6400
3
6400
4
6400
5
6400
6
6400
7
6400
8
6400





































