Progression Path
Chronological ability unlock and upgrade priority (U = Unlock, 1/2/3 = Upgrade Tiers).
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
#Citadel_HeroBuilds_EarlyGame
1
800
2
800
3
1600
4
1600
5
1600
6
1600
7
1600
8
1600
9
3200
1
800
2
800
#Citadel_HeroBuilds_MidGame
1
3200
2
3200
3
6400
4
6400
5
6400
6
6400
1
1600
2
3200
3
3200
4
3200
5
3200
6
3200
7
3200
#Citadel_HeroBuilds_LateGame
1
6400
2
6400
3
6400
4
6400
5
6400
6
6400
7
6400
1
3200
2
1600
3
1600
4
1600
5
3200
6
3200
7
6400










































