Jar of Dead
Passive: Collect death when anything dies nearby and store it in your Jar of Dead. Active: Throw a jar to summon Deadheads that repeatedly deal spirit damage to enemies. Deadheads follow you instead if there's no nearby enemies, and prioritize the target of your weapon.
Tier 1Collecting death heals 5 health per pickup
Tier 2On Hit: Apply 30% Slow for 1s
Tier 3+2 Deadheads and +4s Deadhead Lifetime
Grasping Hands
Unearth a line of grasping hands, dealing spirit damage and applying immobilize to enemies when they pass through. Alt-Cast rotates the orientation of the wall.
Tier 2+90 Damage and +10m Wall Length
Tier 3Summons 1 Ghoul
-10s Cooldown
+1.0s Immobilize Duration
Essence Theft
Your weapon steals weapon damage and spirit resist over time, up to a maximum amount per target.
Tier 3All Summons now apply Essence Theft
Borrowed Decree
Tier 2+25% Ghoul Speed and +10s Duration
Tier 3On Death: Deal +6% Current Health as Damage
Vitals
Health740
Health Regen1
Sprint Speed1.6
Stamina2
Light Melee50
Heavy Melee116




