Progression Path
Chronological ability unlock and upgrade priority (U = Unlock, 1/2/3 = Upgrade Tiers).
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
#Citadel_HeroBuilds_Lane
1
1600
2
800
3
1600
4
3200
5
1600
6
1600
7
800
8
1600
Situational Lane
1
800
2
1600
3
1600
Midgame
1
800
2
3200
3
1600
4
1600
5
1600
6
6400
7
3200
8
6400
Heroic for mobility
1
3200
2
3200
#Citadel_HeroBuilds_LateGame
1
3200
2
6400
3
6400
4
6400
5
6400
6
6400
7
6400
8
6400
9
3200
Useful spirit items (EGG)
1
800
2
1600
Situational
1
1600
2
1600
3
1600
4
1600
5
1600
6
3200
7
6400
8
800
9
3200
10
3200
11
3200
12
3200
13
6400
14
6400
15
6400
16
6400
17
6400
18
6400
Anti-Heal
1
1600
2
3200
3
6400
4
6400


























































