Mini Turret
Deploy a turret that shoots enemies, dealing spirit damage over time. The turret expires after a limited lifetime. Turrets deal reduced damage to troopers and objectives.
Tier 1+10 Turret DPS and +10m Attack Range
Tier 3+30% Turret Fire Rate and +12s Turret Lifetime
Medicinal Specter
Deploy a spirit that provides healing to nearby allies.
Tier 1Specter provides +40% Spirit Resist
Tier 2-20.0s Cooldown and provides +100.0% Stamina Recovery
Tier 3+2.0% Max Health regen per second, +3m Heal Radius and +1.5s Duration
Spectral Wall
Cast a wall that applies slow on enemies it passes through. Erupt the wall to divide the terrain in half and damage nearby enemies. After casting, press or to erupt the wall early. Can be Destroyed with Melee Attacks
Tier 1Amplifies McGinnis's damage by +20% on hit enemies for 7s
Tier 2-20.0s Cooldown and +2.0s Duration
Tier 3Deploy 2 Mini Turrets near the wall for 8s
+30% Slow
Heavy Barrage
Unleashes a volley of rockets that home in on a targeted location. McGinnis is slowed and is still able to use stamina.
Tier 1Applies 30% movement and dash slow for 1s
Tier 2-55.0s Cooldown and +6.0s Duration
Tier 3+2m Radius and +18.0 Damage per Rocket with increased spirit scaling
Vitals
Health790
Health Regen2
Sprint Speed1.6
Stamina2
Light Melee50
Heavy Melee116




